# Generate a game launch URL **POST /game/url** ## Servers - BASE_URL: BASE_URL () ## Parameters ### Headers - **Signature** (string) - **Public-Key** (string) ### Body: application/json (object) - **brandId** (string) - **country** (string) This is ISO 3166-1 alpha-2 country code - **currency** (string) - **gameId** (string) - **ip** (string) IP address of a user who initiated the game launch - **lobbyUrl** (string) Redirect URL when a game is closed - **locale** (string) - **mode** (string) - **platform** (string) - **playerId** (string) Can be omitted for demo mode - **sessionId** (string) Can be omitted for demo mode ## Responses ### 200 Successful response #### Body: application/json (object) - **url** (string) Game launch URL ### 400 Request could not be processed #### Body: application/json (object) - **code** (string) - **description** (string) Message describing the error - **traceId** (string) Internal ID to trace the request when debugging ### 401 Request public key or signature is missing or invalid #### Body: application/json (object) - **code** (string) - **description** (string) Message describing the error - **traceId** (string) Internal ID to trace the request when debugging ### 500 Internal error / Unknown error #### Body: application/json (object) - **code** (string) - **description** (string) Message describing the error - **traceId** (string) Internal ID to trace the request when debugging [Powered by Bump.sh](https://bump.sh)